Dungeon Crawl Classics #70:
A Level 3 Adventure for DCC RPG
Jewels of the Carnifex
At the end of a forgotten back alley, in the weird and otherworldly
marketplace of faiths known as the Bazaar of the Gods, stands the ruins
of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout
the City of a Thousand Gates. But a band of holy warriors rose against
the cult of executioners and torturers, casting down her signs and scattering
her devotees to the winds. The fate of the cthonic goddess, and – more
importantly – her fabled jewels remains a mystery…until this night.
Set amid the sprawling decadence of Punjar, Jewels of the Carnifex offers
low-level adventurers a chance to plumb the mysteries beneath the city’s
soiled streets, explore forgotten crypts lavished with weird artifacts,
and – for the quick and daring – claim the lost Jewels of the Carnifex!
Rules Set: DCC RPG
Tavern: “If only other RPGs had this much support shortly after release.
Actually, let me rephrase that slightly, if only other RPGs had this much
quality support shortly after release. Everything I've seen release for
the DCC RPG has been very good or better. Jewels of the Carnifex is no
exception - it's damn good.”
Gamefan: “All in all, this is one of the better Dungeon Crawl Classics
adventurers since the series broke off from using the OGL to its own system
of mechanics. I really enjoyed it and think it’s a definite must buy for
fans of the DCC line. If your players require more of a setup or motivation
than the old cliche of “Here’s a map, now go get the treasure.” You might
have to spend a little time coming up with a better hook. Aside from that
though, this is yet another hit for the Dungeon Crawl Classics system.”
Related Products: Visit the DCC RPG
launch page for complete information on every DCC RPG release!
Writer: Harley Stroh
Cover Art and Cartography: Doug Kovacs
GMG5069, 24 pages, $9.99